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lunes, 10 de octubre de 2011

L$600 Zombie Apocalypse


SECOND DEATH: Zombie Apocalypse Version 1.0




Demo shown here: http://slurl.com/secondlife/War%20City/193/157/34 
- Automatically rezzes multiple Zombies within a given area. 
- User-defined zombie-count + range. 
- Low lag - Zombies are only 'rezzed' for the initial setup, no more are rezzed after this point... dead Zombies are reused by the rezzer. 
- Ability to shoot off arms and head (only headshots will kill). 
- Once killed, zombies will fall to the floor (and not explode). 
- Realistic leg movement - speed at which they travel always in sync with the pace of legs/walk-cycle. 
- Zombies roam around randomly unless they are alerted (after which they will follow their victim). 
- Alerted once avatar is within 20m range. Alternatively, if an user shoots a zombie from a greater distance, zombie will move in on attacker's position. 
- Zombies will automatically die when in water, this prevents a build-up of roaming zombies in areas where the ground/terrain is lower than sea level.
::ADD-ONS::
- A kill-count + infection meter/health counter HUD (sold separately) will be made available to work exclusively with these Zombies. HUD will include a 'respawner' which will teleport user back to its location once user is out of health or fully infected. 
- Future releases of more Zombie characters/other creatures will be compatible with the Rezzer... user only needs to drop the new creatures into the contents of rezzer and the rezzer will randomly choose a creature from inventory list.

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